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At Underdog, we make sports more fun.
Our thesis is simple: build the best products and we’ll build the biggest company in the space, because there’s so much more to be built for sports fans. We’re just over five years in, and we’re one of the fastest-growing sports companies ever, most recently valued at $1.3B. And it’s still the early days.
We’ve built and scaled multiple games and products across fantasy sports, sports betting, and prediction markets, all united in one seamless, simple, easy to use, intuitive and fun app.
Underdog isn’t for everyone. One of our core values is give a sh*t. The people who win here are the ones who care, push, and perform. If that’s you, come join us.
Winning as an Underdog is more fun.
This role focuses on how the app feels as much as how it functions. It is one of the few engineering roles in which motion, interaction quality, and visual clarity are primary responsibilities. The person in this role will define how we use animation across the iOS app, help express our brand through movement, and support product teams in building polished, scalable experiences. About the role
You will join the Mobile Platform team and work within a group focused on foundational mobile capabilities.
Collaborate with other iOS and Android engineers, as well as product and design partners, to raise the quality of motion and interaction across the app.
Design and build animations, transitions, and interactive UI components in SwiftUI, Lottie, and Rive.
Work closely with designers to explore ideas quickly and turn the best ones into production-ready patterns.
Help teams evaluate motion concepts, understand trade-offs, and use animation to improve clarity and engagement.
Location
United States